Arnold]: [texturesys] ImageInput::create() called with no filename - Invalid image file" when rendering with Arnold in 3ds Max | 3ds Max 2020 | Autodesk Knowledge Network
![Autodesk released 3ds Max 2020, its improved content creation toolset by Jose Antunes - ProVideo Coalition Autodesk released 3ds Max 2020, its improved content creation toolset by Jose Antunes - ProVideo Coalition](https://www.provideocoalition.com/wp-content/uploads/autodesk3dsmax2020_002.jpg)
Autodesk released 3ds Max 2020, its improved content creation toolset by Jose Antunes - ProVideo Coalition
Transparency for Opacity maps using Arnold Standard Surface shaders does not work in the Viewport in 3ds Max | by Super Renders Farm | Medium
![Autodesk released 3ds Max 2020, its improved content creation toolset by Jose Antunes - ProVideo Coalition Autodesk released 3ds Max 2020, its improved content creation toolset by Jose Antunes - ProVideo Coalition](https://www.provideocoalition.com/wp-content/uploads/autodesk3dsmax2020_001.jpg)